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Gameboy Pocket

I wanted to create a realistic render of a prop and decided to recreate a Gameboy Pocket in detail to test my 3D knowledge. I also wanted to see how far I could push this detail onto a low poly version of the prop. This was a very fun build and I hope to explore more varieties of styles in the future.

High Poly render in Marmoset

High Poly render in Marmoset

Low Poly